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An Empathy-Driven Design Process

The engineering design process (see video) is about creating that which does not yet exist. You formulate a problem, explore content related to it, ideate to brainstorm possible solutions, sift through those to select the most effective and feasible, simulate the solution through a prototype you can test, and then, advocate for that solution. Voilà! […]

Physical Education Learner-Active, Technology-Infused Classrooms in Chester Tayl...

A Tampa Bay Times article on May 3 describes how the physical education classes at Chester Taylor Elementary school in Pasco County, FL, are using the Learner-Active, Technology-Infused Classroom to make physical education classes “more academic.” The article noted that “more than just play a game, the children studied its history, calculated their statistics, designed […]

#LATICInsights: Teach Consensus-Building!

In the Learner-Active, Technology-Infused Classroom, students have many opportunities to make decisions that affect groups, including when to meet, the roles different group members will take, which solution is best for a problem, how to present the solution, and so forth. It’s a perfect opportunity to teach young people how to build consensus rather than relying […]

The #LATIC-RTI-UDL Convergence

How do you ensure that all students achieve at the highest level, thus opening myriad doors for their future? Three popular frameworks converge beautifully to provide the “secret sauce.” IDE Corp.’s Learner-Active, Technology-Infused Classroom (#LATIC) is a framework for designing student-driven classrooms: It puts students in charge of their own learning to produce greater results. The key is […]